'Fates Forever' was a MOBA exclusively for mobile released in 2014. In the role of AD I was responsible for hiring the art department talent, managed this incredible team (character, environment, UI, animation, tech art/FX), guided the art pipeline, provided 2d and 3d concept, finalized models/textures for approval, provided the bridge between art and design, and directed our cinematic that launched at the same time the game was widely released.
link: Fates Forever Cinematic